[wesnoth-commits] [wesnoth/wesnoth] d98b7f: Lua AIs: remove unused debug output
mattsc
noreply at github.com
Sun Oct 6 03:27:44 UTC 2019
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: d98b7f6746d06403833c431662f97b08c89f63b8
https://github.com/wesnoth/wesnoth/commit/d98b7f6746d06403833c431662f97b08c89f63b8
Author: mattsc <mattsc000 at gmail.com>
Date: 2019-10-05 (Sat, 05 Oct 2019)
Changed paths:
M data/ai/lua/battle_calcs.lua
M data/ai/lua/generic_recruit_engine.lua
M data/ai/lua/generic_rush_engine.lua
Log Message:
-----------
Lua AIs: remove unused debug output
Commit: 2436195012a465ad63e9ee928b5d59b810c47852
https://github.com/wesnoth/wesnoth/commit/2436195012a465ad63e9ee928b5d59b810c47852
Author: mattsc <mattsc000 at gmail.com>
Date: 2019-10-05 (Sat, 05 Oct 2019)
Changed paths:
M data/ai/lua/ai_helper.lua
M data/ai/lua/battle_calcs.lua
M data/ai/lua/generic_recruit_engine.lua
M data/ai/lua/generic_rush_engine.lua
Log Message:
-----------
Lua AIs: replace print() by std_print()
Commit: 882ba311c6bcadffe28e8ba9cf89b0e98ac82819
https://github.com/wesnoth/wesnoth/commit/882ba311c6bcadffe28e8ba9cf89b0e98ac82819
Author: mattsc <mattsc000 at gmail.com>
Date: 2019-10-05 (Sat, 05 Oct 2019)
Changed paths:
M data/ai/lua/generic_recruit_engine.lua
Log Message:
-----------
Experimental AI recruiting: fix eval debug output
Commit: f77dbe4804bd7aa0267102d2c4eacefdf35ab79a
https://github.com/wesnoth/wesnoth/commit/f77dbe4804bd7aa0267102d2c4eacefdf35ab79a
Author: mattsc <mattsc000 at gmail.com>
Date: 2019-10-05 (Sat, 05 Oct 2019)
Changed paths:
M data/ai/micro_ais/cas/ca_herding_attack_close_enemy.lua
Log Message:
-----------
Herding Micro AI: fix variables not being local
Commit: 71464b1a7cc66134e0b078a9470bca087964cb24
https://github.com/wesnoth/wesnoth/commit/71464b1a7cc66134e0b078a9470bca087964cb24
Author: mattsc <mattsc000 at gmail.com>
Date: 2019-10-05 (Sat, 05 Oct 2019)
Changed paths:
M data/ai/lua/battle_calcs.lua
Log Message:
-----------
Lua AI utility functions: fix for chance-to-hit specials without id
All mainline chance-to-hit weapon specials have ids, but it is not required for UMC specials.
Commit: dfaadd998c1ac2f1a386ee89bfb0e8996817531a
https://github.com/wesnoth/wesnoth/commit/dfaadd998c1ac2f1a386ee89bfb0e8996817531a
Author: mattsc <mattsc000 at gmail.com>
Date: 2019-10-05 (Sat, 05 Oct 2019)
Changed paths:
M changelog.md
Log Message:
-----------
Update changelog with AI fixes
Compare: https://github.com/wesnoth/wesnoth/compare/b8d854738c40...dfaadd998c1a
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