[wesnoth-commits] [wesnoth/wesnoth] c0843f: Fix the MP lobby reloaded indicator always saying ...
Pentarctagon
noreply at github.com
Sun Oct 6 15:31:22 UTC 2019
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: c0843fe1a67bc6f9fbb57b2ba791fb30c7b03fa2
https://github.com/wesnoth/wesnoth/commit/c0843fe1a67bc6f9fbb57b2ba791fb30c7b03fa2
Author: pentarctagon <pentarctagon at tutamail.com>
Date: 2019-10-06 (Sun, 06 Oct 2019)
Changed paths:
M src/game_initialization/lobby_data.cpp
Log Message:
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Fix the MP lobby reloaded indicator always saying the game isn't reloaded.
Currently, the value of `game["savegame"]` is one of `mp_game_settings::SAVED_GAME_MODE`. However, the `to_bool()` function doesn't recognize any of those values as being true, so a game is always shown in the MP lobby as not being a reload, even if it actually is.
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