[wesnoth-commits] [wesnoth/wesnoth] c5df7c: Tutorial S02: Show "recruit the right units" when ...
Steve Cotton
noreply at github.com
Tue Oct 8 17:39:54 UTC 2019
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: c5df7c4558f8f80c20e3bc588f451efb5bd54391
https://github.com/wesnoth/wesnoth/commit/c5df7c4558f8f80c20e3bc588f451efb5bd54391
Author: Steve Cotton <steve at octalot.co.uk>
Date: 2019-10-08 (Tue, 08 Oct 2019)
Changed paths:
M data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg
Log Message:
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Tutorial S02: Show "recruit the right units" when the player has gold
It's confusing when it pops up on turn 12, regardless of the game state. My
leader is normally on the other side of the river from my keep, and I always
wonder "what about my play triggered that?"
Move the message to be part of the "I now have enough gold to recruit more
units" hint.
(cherry picked from commit 80a2ace28ca3728fea95cb5f53fb768ef00e64a3)
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