[wesnoth-commits] [wesnoth/wesnoth] 15809d: SotA S20: Fix unit placement
sigurdfdragon
noreply at github.com
Wed Apr 22 15:08:21 UTC 2020
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 15809d5d33002886e703300c87133f9b89b31f4d
https://github.com/wesnoth/wesnoth/commit/15809d5d33002886e703300c87133f9b89b31f4d
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2020-04-22 (Wed, 22 Apr 2020)
Changed paths:
M data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg
Log Message:
-----------
SotA S20: Fix unit placement
Commit: 459f94765d27dfd06f2adf7785de9c3fdcb61e18
https://github.com/wesnoth/wesnoth/commit/459f94765d27dfd06f2adf7785de9c3fdcb61e18
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2020-04-22 (Wed, 22 Apr 2020)
Changed paths:
M data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg
Log Message:
-----------
SotA: Don't show recall to avoid undead recruit animation
Also for consistency with the campaign's RECALL_LOYAL_UNITS macro.
Commit: 280e6a6979e1183b6b68bd857954cb112f155bf0
https://github.com/wesnoth/wesnoth/commit/280e6a6979e1183b6b68bd857954cb112f155bf0
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2020-04-22 (Wed, 22 Apr 2020)
Changed paths:
M data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg
Log Message:
-----------
SotA S21: Improve far away enemy leaders desire to join the battle
Compare: https://github.com/wesnoth/wesnoth/compare/9d673fac2ac7...280e6a6979e1
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