[wesnoth-commits] [wesnoth/wesnoth] 68eeb3: EI S03: Fix the chance-to-hit on the initial Dark ...

Steve Cotton noreply at github.com
Thu Dec 10 10:42:00 UTC 2020


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 68eeb39e974ac7fbb6cd761d13e65bcce07d9b0f
      https://github.com/wesnoth/wesnoth/commit/68eeb39e974ac7fbb6cd761d13e65bcce07d9b0f
  Author: Steve Cotton <steve at octalot.co.uk>
  Date:   2020-12-10 (Thu, 10 Dec 2020)

  Changed paths:
    M changelog.md
    M data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg

  Log Message:
  -----------
  EI S03: Fix the chance-to-hit on the initial Dark Adept

The map was changed to use ruined castles in 1.14.12 (fb6d79c8) and 1.15.3
(704fa2ef), but the .cfg file was missed.





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