[wesnoth-commits] [wesnoth/wesnoth] 68eeb3: EI S03: Fix the chance-to-hit on the initial Dark ...
Steve Cotton
noreply at github.com
Thu Dec 10 10:42:00 UTC 2020
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 68eeb39e974ac7fbb6cd761d13e65bcce07d9b0f
https://github.com/wesnoth/wesnoth/commit/68eeb39e974ac7fbb6cd761d13e65bcce07d9b0f
Author: Steve Cotton <steve at octalot.co.uk>
Date: 2020-12-10 (Thu, 10 Dec 2020)
Changed paths:
M changelog.md
M data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg
Log Message:
-----------
EI S03: Fix the chance-to-hit on the initial Dark Adept
The map was changed to use ruined castles in 1.14.12 (fb6d79c8) and 1.15.3
(704fa2ef), but the .cfg file was missed.
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