[wesnoth-commits] [wesnoth/wesnoth] e36e8e: AI: remove castle_switch CA from default AI
mattsc
noreply at github.com
Wed Mar 4 14:50:14 UTC 2020
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: e36e8e1ac3fdbd1a6a769aa1a58473e4211d5afc
https://github.com/wesnoth/wesnoth/commit/e36e8e1ac3fdbd1a6a769aa1a58473e4211d5afc
Author: mattsc <mattsc000 at gmail.com>
Date: 2020-03-04 (Wed, 04 Mar 2020)
Changed paths:
M data/core/macros/ai.cfg
Log Message:
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AI: remove castle_switch CA from default AI
It causes more harm than good in many singleplayer scenarios, for example when there is an allied AI keep close to the player's AI.
The candidate action is still part of the Experimental AI, and its marco remains available, so it can easily be included in a scenario if desired.
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