[wesnoth-commits] [wesnoth/wesnoth] e36e8e: AI: remove castle_switch CA from default AI

mattsc noreply at github.com
Wed Mar 4 14:50:14 UTC 2020


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: e36e8e1ac3fdbd1a6a769aa1a58473e4211d5afc
      https://github.com/wesnoth/wesnoth/commit/e36e8e1ac3fdbd1a6a769aa1a58473e4211d5afc
  Author: mattsc <mattsc000 at gmail.com>
  Date:   2020-03-04 (Wed, 04 Mar 2020)

  Changed paths:
    M data/core/macros/ai.cfg

  Log Message:
  -----------
  AI: remove castle_switch CA from default AI

It causes more harm than good in many singleplayer scenarios, for example when there is an allied AI keep close to the player's AI.

The candidate action is still part of the Experimental AI, and its marco remains available, so it can easily be included in a scenario if desired.





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