[wesnoth-commits] [wesnoth/wesnoth] 182a7b: Units - Dunefolk - Falconer branch of Skirmisher l...
doofus-01
noreply at github.com
Tue Mar 24 00:59:55 UTC 2020
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 182a7bb60285219c5db04ffb8ef79422c832b6d9
https://github.com/wesnoth/wesnoth/commit/182a7bb60285219c5db04ffb8ef79422c832b6d9
Author: doofus-01 <doofus-01 at users.noreply.github.com>
Date: 2020-03-23 (Mon, 23 Mar 2020)
Changed paths:
M data/core/_main.cfg
A data/core/images/units/dunefolk/skirmisher/eagle-e.png
A data/core/images/units/dunefolk/skirmisher/eagle-hover.png
A data/core/images/units/dunefolk/skirmisher/eagle-hover1.png
A data/core/images/units/dunefolk/skirmisher/eagle-hover2.png
A data/core/images/units/dunefolk/skirmisher/eagle-hover3.png
A data/core/images/units/dunefolk/skirmisher/eagle-n.png
A data/core/images/units/dunefolk/skirmisher/eagle-rise.png
A data/core/images/units/dunefolk/skirmisher/falcon-dive.png
A data/core/images/units/dunefolk/skirmisher/falcon-e.png
A data/core/images/units/dunefolk/skirmisher/falcon-hover.png
A data/core/images/units/dunefolk/skirmisher/falcon-hover1.png
A data/core/images/units/dunefolk/skirmisher/falcon-hover2.png
A data/core/images/units/dunefolk/skirmisher/falcon-hover3.png
A data/core/images/units/dunefolk/skirmisher/falcon-n.png
A data/core/images/units/dunefolk/skirmisher/falcon-rise.png
A data/core/images/units/dunefolk/skirmisher/falconer-alone-defend1.png
A data/core/images/units/dunefolk/skirmisher/falconer-alone-defend2.png
A data/core/images/units/dunefolk/skirmisher/falconer-alone.png
A data/core/images/units/dunefolk/skirmisher/falconer-falcon-defend1.png
A data/core/images/units/dunefolk/skirmisher/falconer-falcon-defend2.png
A data/core/images/units/dunefolk/skirmisher/falconer-launch1.png
A data/core/images/units/dunefolk/skirmisher/falconer-launch2.png
A data/core/images/units/dunefolk/skirmisher/falconer-launch3.png
A data/core/images/units/dunefolk/skirmisher/falconer-launch4.png
A data/core/images/units/dunefolk/skirmisher/falconer-launch5.png
A data/core/images/units/dunefolk/skirmisher/falconer-move1.png
A data/core/images/units/dunefolk/skirmisher/falconer.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-alone-defend1.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-alone-defend2.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-alone.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-eagle-defend1.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-eagle-defend2.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-launch1.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-launch2.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-launch3.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-launch4.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-launch5.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter-move1.png
A data/core/images/units/dunefolk/skirmisher/sky_hunter.png
M data/core/macros/abilities.cfg
M data/core/macros/special-notes.cfg
A data/core/units/dunefolk/Falconer.cfg
M data/core/units/dunefolk/Firetrooper.cfg
M data/core/units/dunefolk/Raider.cfg
M data/core/units/dunefolk/Skirmisher.cfg
A data/core/units/dunefolk/Sky_Hunter.cfg
A data/lua/diversion.lua
Log Message:
-----------
Units - Dunefolk - Falconer branch of Skirmisher line (#4779)
* Units - Dunefolk - first draft at Falconer branch of skirmisher
* Dunefolk - revision to Falconer line
* Units - dunefolk - some progress on falconer standing animation
* Units - dunefolk - attack animations for falconer
* Units - dunefolk - defense and melee (partial) attack anims
* units - dunefolk - WIP lvl3 falconer
* units - dunefolk - revise falconer
* units - dunefolk - animation work on Falconer line
* units - dunefolk - falconer ability diversion revised to affect enemy chance-to-hit. Animation filter/trigger not yet resolved
* units/abilities - dunefolk falconer diversion ability-related animations mechanism
* units - dunefolk - sky_hunter animation frames
* dunefolk/abilities - fix diversion animations to work on die event
* abilities - schema validation induced correction
* abilities - diversion animations - attempt to fix case of undo movement
* units - dunefolk - finish some cosmetic issues for Falconer line
* units - dunefolk - wmlindent
* use on_undo over select in diversionability
undoing can only change the 'diversion' state if the original action also did,
so there is no reason to check it in all 'select' events.
* fixup
* minor clean-up
Co-authored-by: gfgtdf <daniel.gfgtdf at gmail.com>
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