[wesnoth-commits] [wesnoth/wesnoth] d47390: AToTB S02: Rewrite the script with the elves think...
Steve Cotton
noreply at github.com
Mon Nov 2 20:33:15 UTC 2020
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: d4739088da5a24fd4cc94d0677c4d5da35cac082
https://github.com/wesnoth/wesnoth/commit/d4739088da5a24fd4cc94d0677c4d5da35cac082
Author: Steve Cotton <steve at octalot.co.uk>
Date: 2020-11-02 (Mon, 02 Nov 2020)
Changed paths:
M changelog.md
M data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg
M data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg
Log Message:
-----------
AToTB S02: Rewrite the script with the elves thinking the baddies are grey mages
This is about 10 lines of translatable text, not sure if it's okay to backport to 1.14.
The storyline itself is going to have large changes by 1.18 (maybe 1.16), so I'm not sure if
this will ever be in a stable release.
If a player loads a start-of-S02 save without the who_slew_mordak variable then it will still
work, showing the "I saw the killing blow with my own eyes" version.
Explanation for what's going on (put in the commit message because this bit is non-canon):
There are some "grey mages" in the Grey Woods, who appear in the Liberty
campaign. Most of the details of these were removed from 1.15, but in 1.14's
Liberty S06 they don't tolerate necromancers. SotA mentions an ancient elvish
civil war in these woods, with the ghosts still haunting the battlefield. I'm
assuming a general truce between elves and grey mages, on the understanding
that the grey mages are doing exorcisms of ghosts from the ancient war.
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