[wesnoth-commits] [wesnoth/wesnoth] 0380d6: GUI2: initial work to remove window reference bind...
Charles Dang
noreply at github.com
Sun Nov 22 12:35:52 UTC 2020
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 0380d634fd555092ac795575f49042c6b62c913c
https://github.com/wesnoth/wesnoth/commit/0380d634fd555092ac795575f49042c6b62c913c
Author: Charles Dang <exodia339 at gmail.com>
Date: 2020-11-22 (Sun, 22 Nov 2020)
Changed paths:
M src/gui/dialogs/addon/connect.cpp
M src/gui/dialogs/addon/connect.hpp
M src/gui/dialogs/campaign_selection.cpp
M src/gui/dialogs/campaign_selection.hpp
M src/gui/dialogs/core_selection.cpp
M src/gui/dialogs/core_selection.hpp
M src/gui/dialogs/game_stats.cpp
M src/gui/dialogs/game_stats.hpp
M src/gui/dialogs/game_version_dialog.cpp
M src/gui/dialogs/game_version_dialog.hpp
M src/gui/dialogs/help_browser.cpp
M src/gui/dialogs/help_browser.hpp
M src/gui/dialogs/multiplayer/faction_select.cpp
M src/gui/dialogs/multiplayer/faction_select.hpp
M src/gui/dialogs/server_info_dialog.cpp
M src/gui/dialogs/server_info_dialog.hpp
M src/gui/dialogs/statistics_dialog.cpp
M src/gui/dialogs/statistics_dialog.hpp
M src/gui/dialogs/unit_advance.cpp
M src/gui/dialogs/unit_advance.hpp
M src/gui/dialogs/unit_attack.cpp
M src/gui/dialogs/unit_attack.hpp
M src/gui/dialogs/unit_create.cpp
M src/gui/dialogs/unit_create.hpp
M src/gui/dialogs/unit_list.cpp
M src/gui/dialogs/unit_list.hpp
M src/gui/dialogs/unit_recall.cpp
M src/gui/dialogs/unit_recall.hpp
M src/gui/dialogs/unit_recruit.cpp
M src/gui/dialogs/unit_recruit.hpp
Log Message:
-----------
GUI2: initial work to remove window reference bindings in dialog callbacks
This practice stems from a time before get_window() was available in modal_dialog so the window reference
*had* to be bound to any callback that wanted to use it, resulting in a mess. This is much cleaner.
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