[wesnoth-commits] [wesnoth/wesnoth] 025832: Lua: fix wesnoth.interface.move_unit_fake
sevu
noreply at github.com
Sun Sep 20 15:17:26 UTC 2020
Branch: refs/heads/unit_placed_events
Home: https://github.com/wesnoth/wesnoth
Commit: 025832669800a59ca1ff5f9361481a2f50f808ee
https://github.com/wesnoth/wesnoth/commit/025832669800a59ca1ff5f9361481a2f50f808ee
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2020-09-20 (Sun, 20 Sep 2020)
Changed paths:
M data/lua/core.lua
Log Message:
-----------
Lua: fix wesnoth.interface.move_unit_fake
Commit: 3e2e0ff6a9c243bed19766e9e76961c808c4a8cb
https://github.com/wesnoth/wesnoth/commit/3e2e0ff6a9c243bed19766e9e76961c808c4a8cb
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2020-09-20 (Sun, 20 Sep 2020)
Changed paths:
M data/lua/core.lua
M data/lua/diversion.lua
M data/lua/feeding.lua
M data/lua/wml-tags.lua
M data/lua/wml/harm_unit.lua
M data/lua/wml/move_unit.lua
Log Message:
-----------
Lua: don't trigger unit placed events by WML tags
If the last argument to the C++ function ( game_lua_kernel::intf_put_unit )
is false, event's won't be fired.
closes #5158
Compare: https://github.com/wesnoth/wesnoth/compare/025832669800%5E...3e2e0ff6a9c2
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