[wesnoth-commits] [wesnoth/wesnoth] 8a2faf: wmlunits: Units may have movement cost == max mp a...
Iris Morelle
noreply at github.com
Thu Apr 8 22:11:38 UTC 2021
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 8a2faf24e37c13c850f8978678c3883d46f9b802
https://github.com/wesnoth/wesnoth/commit/8a2faf24e37c13c850f8978678c3883d46f9b802
Author: Iris Morelle <shadowm at wesnoth.org>
Date: 2021-04-08 (Thu, 08 Apr 2021)
Changed paths:
M data/tools/unit_tree/html_output.py
Log Message:
-----------
wmlunits: Units may have movement cost == max mp and be able to move
This applies to the Walking Corpse in particular, which has 4 MP and 4
movement cost to enter shallow water. In practice this means that it can
move into shallow water only if it's not slowed and hasn't spent any
movement points this turn, and then it cannot move any further until the
next turn.
Closes #5689.
Commit: e3432738afa1f6fe13ba05c6ae57e42b0f605549
https://github.com/wesnoth/wesnoth/commit/e3432738afa1f6fe13ba05c6ae57e42b0f605549
Author: Iris Morelle <shadowm at wesnoth.org>
Date: 2021-04-08 (Thu, 08 Apr 2021)
Changed paths:
M changelog.md
Log Message:
-----------
Update changelog
[ci skip]
Compare: https://github.com/wesnoth/wesnoth/compare/9f7d6b104bb2...e3432738afa1
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