[wesnoth-commits] [wesnoth/wesnoth] 8a2faf: wmlunits: Units may have movement cost == max mp a...

Iris Morelle noreply at github.com
Thu Apr 8 22:11:38 UTC 2021


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 8a2faf24e37c13c850f8978678c3883d46f9b802
      https://github.com/wesnoth/wesnoth/commit/8a2faf24e37c13c850f8978678c3883d46f9b802
  Author: Iris Morelle <shadowm at wesnoth.org>
  Date:   2021-04-08 (Thu, 08 Apr 2021)

  Changed paths:
    M data/tools/unit_tree/html_output.py

  Log Message:
  -----------
  wmlunits: Units may have movement cost == max mp and be able to move

This applies to the Walking Corpse in particular, which has 4 MP and 4
movement cost to enter shallow water. In practice this means that it can
move into shallow water only if it's not slowed and hasn't spent any
movement points this turn, and then it cannot move any further until the
next turn.

Closes #5689.


  Commit: e3432738afa1f6fe13ba05c6ae57e42b0f605549
      https://github.com/wesnoth/wesnoth/commit/e3432738afa1f6fe13ba05c6ae57e42b0f605549
  Author: Iris Morelle <shadowm at wesnoth.org>
  Date:   2021-04-08 (Thu, 08 Apr 2021)

  Changed paths:
    M changelog.md

  Log Message:
  -----------
  Update changelog

[ci skip]


Compare: https://github.com/wesnoth/wesnoth/compare/9f7d6b104bb2...e3432738afa1



More information about the Commits mailing list