[wesnoth-commits] [wesnoth/wesnoth] ac0962: wmlunits: Units may have movement cost == max mp a...
Iris Morelle
noreply at github.com
Wed Apr 14 04:48:10 UTC 2021
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: ac0962e029f47f04fd784b8f0a7f6782ffde6622
https://github.com/wesnoth/wesnoth/commit/ac0962e029f47f04fd784b8f0a7f6782ffde6622
Author: Iris Morelle <shadowm at wesnoth.org>
Date: 2021-04-14 (Wed, 14 Apr 2021)
Changed paths:
M data/tools/unit_tree/html_output.py
Log Message:
-----------
wmlunits: Units may have movement cost == max mp and be able to move
This applies to the Walking Corpse in particular, which has 4 MP and 4
movement cost to enter shallow water. In practice this means that it can
move into shallow water only if it's not slowed and hasn't spent any
movement points this turn, and then it cannot move any further until the
next turn.
Closes #5689.
More information about the Commits
mailing list