[wesnoth-commits] [wesnoth/wesnoth] 97afd8: Remove support for addressing the map like a 2D array
Celtic Minstrel
noreply at github.com
Thu Feb 18 04:32:31 UTC 2021
Branch: refs/heads/lua_gamemap
Home: https://github.com/wesnoth/wesnoth
Commit: 97afd8b6bc0e89a030d45abeccfa0be837ab60aa
https://github.com/wesnoth/wesnoth/commit/97afd8b6bc0e89a030d45abeccfa0be837ab60aa
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-02-17 (Wed, 17 Feb 2021)
Changed paths:
M src/scripting/lua_terrainmap.cpp
Log Message:
-----------
Remove support for addressing the map like a 2D array
Commit: 9ca6e175dd446a7c261444fd737e56d197833eef
https://github.com/wesnoth/wesnoth/commit/9ca6e175dd446a7c261444fd737e56d197833eef
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-02-17 (Wed, 17 Feb 2021)
Changed paths:
M src/scripting/lua_terrainmap.cpp
Log Message:
-----------
Remove get_terrain and set_terrain; now indexing is the only way to get or set a terrain
This adds a replace_if_failed function to expose that functionality, but it's currently in the wrong location.
Commit: 04541e1959c9fe60190cedbdc239b32e8d0ea385
https://github.com/wesnoth/wesnoth/commit/04541e1959c9fe60190cedbdc239b32e8d0ea385
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-02-17 (Wed, 17 Feb 2021)
Changed paths:
M data/lua/core.lua
M src/scripting/lua_terrainmap.cpp
Log Message:
-----------
Remove the special_locations length operator
Compare: https://github.com/wesnoth/wesnoth/compare/366138f70470...04541e1959c9
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