[wesnoth-commits] [wesnoth/wesnoth] d4a8fa: GUI2/Minimap: removed game_config_view pointer
Charles Dang
noreply at github.com
Sat Jan 2 11:44:13 UTC 2021
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: d4a8fa8373867a2a9f73b0648d6843d7116b3d21
https://github.com/wesnoth/wesnoth/commit/d4a8fa8373867a2a9f73b0648d6843d7116b3d21
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-01-02 (Sat, 02 Jan 2021)
Changed paths:
M src/gui/dialogs/game_load.cpp
M src/gui/dialogs/multiplayer/lobby.cpp
M src/gui/dialogs/multiplayer/mp_create_game.cpp
M src/gui/widgets/minimap.cpp
M src/gui/widgets/minimap.hpp
Log Message:
-----------
GUI2/Minimap: removed game_config_view pointer
No longer needed since 75e9d8a0f1eb22b25a0c85640ac5b754b71d4c4e as gamemap no longer takes a terrain_type_data
pointer. The whole functionality for having separate terrain configs wasn't utilized anyway; the main game config
was passed in in all cases.
Commit: d16404b756ec7740895dac4178717801a67cb182
https://github.com/wesnoth/wesnoth/commit/d16404b756ec7740895dac4178717801a67cb182
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-01-02 (Sat, 02 Jan 2021)
Changed paths:
M src/editor/map/editor_map.cpp
M src/editor/map/map_context.cpp
M src/game_board.cpp
M src/game_board.hpp
M src/game_display.cpp
M src/game_initialization/playcampaign.cpp
M src/gui/widgets/unit_preview_pane.cpp
M src/movetype.cpp
M src/play_controller.cpp
M src/play_controller.hpp
M src/scripting/game_lua_kernel.cpp
M src/tests/utils/fake_display.cpp
Log Message:
-----------
Cleaned up terrain/type_data.hpp includes
Compare: https://github.com/wesnoth/wesnoth/compare/88fdb32147e4...d16404b756ec
More information about the Commits
mailing list