[wesnoth-commits] [wesnoth/wesnoth] 466047: Add a deprecation message for the Giant Stoat
Celtic Minstrel
noreply at github.com
Tue Jul 13 05:21:42 UTC 2021
Branch: refs/heads/celmin
Home: https://github.com/wesnoth/wesnoth
Commit: 46604769b55360a74f719d8549d7ca2ed0ad5e60
https://github.com/wesnoth/wesnoth/commit/46604769b55360a74f719d8549d7ca2ed0ad5e60
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-07-11 (Sun, 11 Jul 2021)
Changed paths:
M data/core/units/monsters/Frost_Stoat.cfg
Log Message:
-----------
Add a deprecation message for the Giant Stoat
Commit: e7daa97e1722fcb2f730a885f028df7274a84f09
https://github.com/wesnoth/wesnoth/commit/e7daa97e1722fcb2f730a885f028df7274a84f09
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-07-11 (Sun, 11 Jul 2021)
Changed paths:
M data/lua/core/wml.lua
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
Lua API: Revive mp_settings.active_mods and mp_settings.era_id
These were removed without deprecation in 0efd35acbcba45724be4737073dc7f77480ec781
This adds them back as deprecated.
Fixes #5941
Commit: 921a4f094f959d4bc726bb1e93ee4260c4eb6f0c
https://github.com/wesnoth/wesnoth/commit/921a4f094f959d4bc726bb1e93ee4260c4eb6f0c
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-07-11 (Sun, 11 Jul 2021)
Changed paths:
M src/scripting/lua_common.hpp
Log Message:
-----------
Lua API: Fix extraneous quotes in deprecation messages for attributes
Commit: 27fe9751e7c7771368ccf4f48775ec2dcf0e113e
https://github.com/wesnoth/wesnoth/commit/27fe9751e7c7771368ccf4f48775ec2dcf0e113e
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-07-11 (Sun, 11 Jul 2021)
Changed paths:
M src/scripting/mapgen_lua_kernel.cpp
Log Message:
-----------
Fix crash when accessing variables from a map generator
On some machines, the crash doesn't occur, but the variable is still not loaded correctly.
Addresses #5896
Commit: 57ae025f814c65a71dee61d3334f7e3aec8eaf74
https://github.com/wesnoth/wesnoth/commit/57ae025f814c65a71dee61d3334f7e3aec8eaf74
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-07-13 (Tue, 13 Jul 2021)
Changed paths:
M src/game_data.cpp
Log Message:
-----------
Fix a missing detail in saved game serialization
The translatable string explaining why you can't currently end your turn was missing from the saved game. This fixes that.
Commit: c65368e1b3b52d5a2f4d38d885052cd970a2b075
https://github.com/wesnoth/wesnoth/commit/c65368e1b3b52d5a2f4d38d885052cd970a2b075
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-07-13 (Tue, 13 Jul 2021)
Changed paths:
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
Lua API: Some clean-up of the mp_settings API
This basically adds more reasonable representations of some of the fields, or in some cases just gives them a new, less confusing name.
This also adds wesnoth.scenario.name, which is basically the same as wesnoth.scenario.mp_settings.mp_scenario_name except for the fact that it retains its translatable property
Commit: bd783addf01104109b5e9cbe65bd101a7635c524
https://github.com/wesnoth/wesnoth/commit/bd783addf01104109b5e9cbe65bd101a7635c524
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-07-13 (Tue, 13 Jul 2021)
Changed paths:
M data/lua/wml-tags.lua
Log Message:
-----------
WML API: [story]title= is now optional even in ActionWML
Make it default to the scenario name, as it would for scenario-level [story].
Compare: https://github.com/wesnoth/wesnoth/compare/1a561d28736b...bd783addf011
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