[wesnoth-commits] [wesnoth/wesnoth] f7f658: MP Staging: used std::invoke instead of raw functi...
Charles Dang
noreply at github.com
Wed Jul 21 12:00:31 UTC 2021
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: f7f658a6a4916ed8042fa5993189e2fe120ab051
https://github.com/wesnoth/wesnoth/commit/f7f658a6a4916ed8042fa5993189e2fe120ab051
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-07-21 (Wed, 21 Jul 2021)
Changed paths:
M src/gui/dialogs/multiplayer/mp_staging.cpp
Log Message:
-----------
MP Staging: used std::invoke instead of raw function pointers
Commit: 3f053046a6c3978c9d9e452a320e94fa705e75a1
https://github.com/wesnoth/wesnoth/commit/3f053046a6c3978c9d9e452a320e94fa705e75a1
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-07-21 (Wed, 21 Jul 2021)
Changed paths:
M src/gui/widgets/chatbox.cpp
Log Message:
-----------
GUI2/Chatbox: used config::optional_child
Commit: 7205d842aed68c64ea8df3a512366ed694930fe6
https://github.com/wesnoth/wesnoth/commit/7205d842aed68c64ea8df3a512366ed694930fe6
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-07-21 (Wed, 21 Jul 2021)
Changed paths:
M src/gettext.cpp
M src/gui/core/timer.cpp
M src/log.cpp
M src/wesnothd_connection.cpp
Log Message:
-----------
Replaced std::lock_guard with std::scoped_lock
Both do the same thing except the latter can handle multiple mutexes. We don't require such behavior
right now, but if we ever do we can just plug it right in.
Compare: https://github.com/wesnoth/wesnoth/compare/0edaa76c4e2c...7205d842aed6
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