[wesnoth-commits] [wesnoth/wesnoth] 1f9947: MP/Lobby: split handling of user list updating int...
Charles Dang
noreply at github.com
Sat Jul 31 02:42:45 UTC 2021
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 1f994775c208de706940a946d8aad8e77401157e
https://github.com/wesnoth/wesnoth/commit/1f994775c208de706940a946d8aad8e77401157e
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-07-30 (Fri, 30 Jul 2021)
Changed paths:
M src/gui/dialogs/multiplayer/lobby.cpp
M src/gui/dialogs/multiplayer/lobby.hpp
A src/gui/dialogs/multiplayer/lobby_player_list_helper.cpp
A src/gui/dialogs/multiplayer/lobby_player_list_helper.hpp
M src/gui/widgets/tree_view_node.cpp
M src/gui/widgets/tree_view_node.hpp
Log Message:
-----------
MP/Lobby: split handling of user list updating into separate class
This also fixes an issue introduced in 0e3faee8031610a1e7db2cd484e4c65cfbe292ea where, since the newly added
nodes were sorted by player name, the default sorting of players (first by relation, *then* by name) was ignored.
This also changes tree_view_node::replace_children to take a vector instead of a map for its data.
Commit: 7430cf572009ec80c82cee943f97b445f8e98a44
https://github.com/wesnoth/wesnoth/commit/7430cf572009ec80c82cee943f97b445f8e98a44
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-07-30 (Fri, 30 Jul 2021)
Changed paths:
M src/gui/dialogs/multiplayer/lobby.cpp
Log Message:
-----------
MP/Lobby: removed colorize
Commit: 5f2338f3978dfba25e04ded33f34b6f628c3f63d
https://github.com/wesnoth/wesnoth/commit/5f2338f3978dfba25e04ded33f34b6f628c3f63d
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-07-30 (Fri, 30 Jul 2021)
Changed paths:
M src/game_initialization/multiplayer.cpp
Log Message:
-----------
MP: used more config::optional_child
Compare: https://github.com/wesnoth/wesnoth/compare/60d2f42e73a7...5f2338f3978d
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