[wesnoth-commits] [wesnoth/wesnoth] 98d2ee: wesnoth.unit_types and wesnoth.terrain_types are n...
Celtic Minstrel
noreply at github.com
Mon Jun 7 05:46:39 UTC 2021
Branch: refs/heads/lua_generalize_types
Home: https://github.com/wesnoth/wesnoth
Commit: 98d2ee076c6bf35c22f456e3d6dc9edc37131fab
https://github.com/wesnoth/wesnoth/commit/98d2ee076c6bf35c22f456e3d6dc9edc37131fab
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-06-07 (Mon, 07 Jun 2021)
Changed paths:
M src/scripting/game_lua_kernel.cpp
M src/scripting/game_lua_kernel.hpp
M src/scripting/lua_terrainmap.cpp
M src/scripting/mapgen_lua_kernel.cpp
Log Message:
-----------
wesnoth.unit_types and wesnoth.terrain_types are now available in map generation scripts
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