[wesnoth-commits] [wesnoth/wesnoth] cebb99: Add wesnoth.interface.add_floating_label as a repl...
Celtic Minstrel
noreply at github.com
Mon Jun 7 05:49:13 UTC 2021
Branch: refs/heads/lua_floating_label
Home: https://github.com/wesnoth/wesnoth
Commit: cebb99b0a0817b936d2886eab3a8d0785735b3cc
https://github.com/wesnoth/wesnoth/commit/cebb99b0a0817b936d2886eab3a8d0785735b3cc
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2021-06-07 (Mon, 07 Jun 2021)
Changed paths:
M data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg
M data/campaigns/tutorial/utils/utils.cfg
M data/core/macros/ai_controller.cfg
M data/lua/core/interface.lua
M data/lua/wml-tags.lua
M src/scripting/game_lua_kernel.cpp
M src/scripting/game_lua_kernel.hpp
Log Message:
-----------
Add wesnoth.interface.add_floating_label as a replacement for wesnoth.print
This returns a label handle which allows you to remove, reposition, or replace the label later.
In addition to all the features of wesnoth.print, you can now specify where the label appears onscreen,
as well as a fadeout time separate from the duration.
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