[wesnoth-commits] [wesnoth/wesnoth] ac9246: Micro AIs: fix unit variables being lost in replays
mattsc
noreply at github.com
Thu Jun 10 18:43:07 UTC 2021
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: ac9246aba181f56ead2676e917ba42aafd74e239
https://github.com/wesnoth/wesnoth/commit/ac9246aba181f56ead2676e917ba42aafd74e239
Author: mattsc <mattsc000 at gmail.com>
Date: 2021-03-13 (Sat, 13 Mar 2021)
Changed paths:
M data/ai/micro_ais/micro_ai_unit_variables.lua
Log Message:
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Micro AIs: fix unit variables being lost in replays
Some Micro AIs save information in unit variables. Examples are the patrol and messenger AIs, which save the next waypoint for a unit. This needs to be done as a synced command, so that the information is not lost when continuing a game from a replay.
Commit: d8e472e753d056aa30df977f5d91d77aeeffd2b3
https://github.com/wesnoth/wesnoth/commit/d8e472e753d056aa30df977f5d91d77aeeffd2b3
Author: mattsc <mattsc000 at gmail.com>
Date: 2021-06-10 (Thu, 10 Jun 2021)
Changed paths:
M data/ai/micro_ais/micro_ai_unit_variables.lua
Log Message:
-----------
Merge pull request #5609 from mattsc/mai_fix_replay
Micro AIs: fix unit variables being lost in replays
Compare: https://github.com/wesnoth/wesnoth/compare/152e18b9d658...d8e472e753d0
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