[wesnoth-commits] [wesnoth/wesnoth] 95993a: EI S1, S2: Fix typos
Steve Cotton
noreply at github.com
Thu Mar 18 06:34:48 UTC 2021
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 95993aff6745129657e2d2639084a85db4c3caee
https://github.com/wesnoth/wesnoth/commit/95993aff6745129657e2d2639084a85db4c3caee
Author: josteph <josteph at fastmail.com>
Date: 2021-03-18 (Thu, 18 Mar 2021)
Changed paths:
M data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg
M data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg
Log Message:
-----------
EI S1, S2: Fix typos
Commit: 238fdd2cfcf5a2d71e6dea2c97f993a4c823517a
https://github.com/wesnoth/wesnoth/commit/238fdd2cfcf5a2d71e6dea2c97f993a4c823517a
Author: josteph <josteph at fastmail.com>
Date: 2021-03-18 (Thu, 18 Mar 2021)
Changed paths:
M data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg
Log Message:
-----------
EI S1: Update objectives to reflect when an early finish bonus is given.
Commit: 544fffa11d85af63b66fdd23f0c061f0082acb9c
https://github.com/wesnoth/wesnoth/commit/544fffa11d85af63b66fdd23f0c061f0082acb9c
Author: Steve Cotton <steve at octalot.co.uk>
Date: 2021-03-18 (Thu, 18 Mar 2021)
Changed paths:
M data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg
Log Message:
-----------
EI S2: Lift shroud (but not fog) around the amulet
Gives the player a hint to explore around the amulet, despite the objectives
saying "Get moving quickly", which discourages that in the first playthrough.
This might also prevent players interpreting the revealed path directly through
the trolls as the suggested path through the level. By putting one of the dots
in an obvious dead-end, it's less of a surprise that the path shown by the
other dots leads to getting trapped between trolls and undead.
Part of #4145
Compare: https://github.com/wesnoth/wesnoth/compare/3b912c6efa40...544fffa11d85
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