[wesnoth-commits] [wesnoth/wesnoth] faac69: adding seahorse graphics (#5786)
doofus-01
noreply at github.com
Sun May 23 01:43:23 UTC 2021
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: faac6939f42a86cd81b79cba20104d4ef58b7ad8
https://github.com/wesnoth/wesnoth/commit/faac6939f42a86cd81b79cba20104d4ef58b7ad8
Author: doofus-01 <doofus-01 at users.noreply.github.com>
Date: 2021-05-22 (Sat, 22 May 2021)
Changed paths:
A data/core/images/portraits/monsters/seahorse.png
A data/core/images/units/monsters/seahorse-attack1.png
A data/core/images/units/monsters/seahorse-attack2.png
A data/core/images/units/monsters/seahorse-attack3.png
A data/core/images/units/monsters/seahorse-attack4.png
A data/core/images/units/monsters/seahorse-attack5.png
A data/core/images/units/monsters/seahorse-attack6.png
A data/core/images/units/monsters/seahorse-defend1.png
A data/core/images/units/monsters/seahorse-defend2.png
A data/core/images/units/monsters/seahorse-spit1.png
A data/core/images/units/monsters/seahorse-spit2.png
M data/core/units/monsters/Seahorse.cfg
Log Message:
-----------
adding seahorse graphics (#5786)
* adding seahorse portrait and animation frames
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