[wesnoth-commits] [wesnoth/wesnoth] 5e01e1: Lobby Info: update visibility mask after updating ...
Charles Dang
noreply at github.com
Tue Nov 9 20:46:40 UTC 2021
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 5e01e13cc85614fd80d4739353142d2c18fd2f0a
https://github.com/wesnoth/wesnoth/commit/5e01e13cc85614fd80d4739353142d2c18fd2f0a
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-11-09 (Tue, 09 Nov 2021)
Changed paths:
M src/game_initialization/lobby_info.cpp
M src/gui/dialogs/multiplayer/lobby.cpp
Log Message:
-----------
Lobby Info: update visibility mask after updating ptr vector
Removed the calls to apply_game_filter in update_gamelist and update_gamelist_diff since
sync_games_display_status (which may not even be needed there anyway) calls make_games_vector
which now calls apply_game_filter.
Commit: 7f5acf7c6f8c21aa7c170793818dfd39a9fd277f
https://github.com/wesnoth/wesnoth/commit/7f5acf7c6f8c21aa7c170793818dfd39a9fd277f
Author: Charles Dang <exodia339 at gmail.com>
Date: 2021-11-09 (Tue, 09 Nov 2021)
Changed paths:
M src/gui/dialogs/multiplayer/lobby.cpp
M src/gui/dialogs/multiplayer/lobby.hpp
Log Message:
-----------
MP/Lobby: cleaned up redundant callback functions
Compare: https://github.com/wesnoth/wesnoth/compare/8cd4425ad701...7f5acf7c6f8c
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