[wesnoth-commits] [wesnoth/wesnoth] 5e01e1: Lobby Info: update visibility mask after updating ...

Charles Dang noreply at github.com
Tue Nov 9 20:46:40 UTC 2021


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 5e01e13cc85614fd80d4739353142d2c18fd2f0a
      https://github.com/wesnoth/wesnoth/commit/5e01e13cc85614fd80d4739353142d2c18fd2f0a
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2021-11-09 (Tue, 09 Nov 2021)

  Changed paths:
    M src/game_initialization/lobby_info.cpp
    M src/gui/dialogs/multiplayer/lobby.cpp

  Log Message:
  -----------
  Lobby Info: update visibility mask after updating ptr vector

Removed the calls to apply_game_filter in update_gamelist and update_gamelist_diff since
sync_games_display_status (which may not even be needed there anyway) calls make_games_vector
which now calls apply_game_filter.


  Commit: 7f5acf7c6f8c21aa7c170793818dfd39a9fd277f
      https://github.com/wesnoth/wesnoth/commit/7f5acf7c6f8c21aa7c170793818dfd39a9fd277f
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2021-11-09 (Tue, 09 Nov 2021)

  Changed paths:
    M src/gui/dialogs/multiplayer/lobby.cpp
    M src/gui/dialogs/multiplayer/lobby.hpp

  Log Message:
  -----------
  MP/Lobby: cleaned up redundant callback functions


Compare: https://github.com/wesnoth/wesnoth/compare/8cd4425ad701...7f5acf7c6f8c



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