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<li><font size="-1"><font face="Arial">I honestly don't know - I
think you'd have to ask the whoever wrote the <a
moz-do-not-send="true"
href="https://wiki.wesnoth.org/Geography_of_wesnoth">Geography
of Wesnoth</a>.It <i>could</i> really refer to heart as
in the circulatory organ (or love, or core, or whatever).</font></font></li>
<li><font size="-1"><font face="Arial">Even with the misleading
wording I think people would understand the meaning, but I
suppose 'will be added' is strictly correct. Something for
the tutorial maintainers to consider.</font></font></li>
<li><font size="-1"><font face="Arial">I wonder if this is peculiar
to your build. Testing English, French, and German, on both
Steam 1.14.3 and 1.14.3+dev(73627767), the text looked like
it did in your 'good' image.</font></font></li>
<li><font size="-1"><font face="Arial">There are still some potential
problems with the tutorial, as far as I know. Maybe you
could add your comments to <a moz-do-not-send="true"
href="https://github.com/wesnoth/wesnoth/issues/1584">#1584</a>
and/or <a moz-do-not-send="true"
href="https://github.com/wesnoth/wesnoth/issues/3039">#3039</a>.<br>
</font></font></li>
</ol>
<br>
<div class="moz-cite-prefix">On 2018-06-16 21:37, András Széll
wrote:<br>
</div>
<blockquote type="cite"
cite="mid:%3CCAPXzg9Yf1xPiBv4jdkiFVqHnTS4+YkGYGYoz21RBPdQPGWOs-w@mail.gmail.com%3E">
<div dir="ltr">
<div>Hi all,</div>
<div><br>
</div>
<div>Hungarian translation for tutorial is almost finished.
Meanwhile I have a question and have seen some minor issues,
one is definitely regarding translation, one is a display
problem and one is probably a don't care. (Fun fact: I lost
the tutorial in the first turn. :) )<br>
</div>
<div><br>
</div>
<div>1.</div>
<div>The question is about the Wesnoth map. There lies the
"Heart Mountains", visible e.g. in the The Sceptre of Fire
map. My assuption based on 1.10 Hungarian translation and on
French/Italian translation of the Steam page is that it is
"Central" mountains and not heart as an organ pumping blood.
Is that right?</div>
<div><br>
</div>
<div>And now that I touched the issue of maps, I saw the <a
href="https://wiki.wesnoth.org/ImageLocalization"
target="_blank" moz-do-not-send="true">https://wiki.wesnoth.org/Image<wbr>Localization</a>
and the <a href="https://wiki.wesnoth.org/MapLocalization"
target="_blank" moz-do-not-send="true">https://wiki.wesnoth.org/MapLo<wbr>calization</a><br>
</div>
<div>Based on that I should create an image similar to e.g.
data/campaigns/Sceptre_of_Fire<wbr>/images/maps/l10n/de/sof--over<wbr>lay.png
with Hungarian overlay texts using Gimp - if I'm wrong please
tell me.<br>
</div>
<div><br>
</div>
<div>One note here is the Sceptre of Fire is missing from the
list in ImageLocalization.<br>
</div>
<div><br>
</div>
<div>2. <br>
</div>
<div>The minor translation issue is the text <br>
</div>
<div>"You have captured a village! It now flies your colors and
has been added to your total village count (the house icon at
the top of the screen shows how many villages you currently
control). Villages provide the gold needed to recruit units.
Each turn, you gain 2 gold, plus 1 for every village you own."</div>
<div><br>
</div>
<div>In this case the number of villages is not yet incremented,
so the "has been added" is untrue - "will be added" would be
the correct wording.<br>
</div>
<div><br>
</div>
3.
<div> When Konrad should return to the keep to recruit units,
the name of the keep is printed over the text what we should
do, but not in all languages. See the picture:</div>
<div>
<div><br>
</div>
<div><a
href="https://drive.google.com/file/d/18tr4jvsuvwTe9map42mECcREfPFKPrbz/view"
moz-do-not-send="true">https://drive.google.com/file/d/18tr4jvsuvwTe9map42mECcREfPFKPrbz/view</a><br>
</div>
<br>
</div>
<div>I assume it should be reported in the github
wesnoth/wesnoth "issues" section, and not on this mail list,
am I right?</div>
<div><br>
</div>
<div>4. <br>
</div>
<div>Shortest path to the end of the tutorial...<br>
</div>
<div><br>
</div>
<div>I started off with Konrad wandering around and ending below
Delfador with my movement points depleted. They started
talking to each other, only Delfador wanted me to attack the
quintain, but I could not move next to it with my 0 MP. So I
wanted to end my turn, but the system prevents it there. Then
I tried to undo my movements but because of their conversation
it was not possible either.</div>
<div>So I had to exit to main menu and start it over. :)</div>
<div><br>
</div>
<div>(Otherwise we had a great deal of fun playing two campaings
already, so these are definitely not complaints.)<br>
</div>
<div><br>
</div>
<div>Thanks & best regards,<br>
</div>
<div> Andris
<div class="gmail-m_-6081830290160170034gmail-yj6qo"><br>
</div>
</div>
</div>
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</blockquote>
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