[Commits] [wesnoth/wesnoth] 751870: update changelog

GitHub noreply at github.com
Sun Apr 20 01:30:18 UTC 2014


  Branch: refs/heads/1.12
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 751870cb823431920e1b1646f696a565e39c9dfb
      https://github.com/wesnoth/wesnoth/commit/751870cb823431920e1b1646f696a565e39c9dfb
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2014-04-20 (Sun, 20 Apr 2014)

  Changed paths:
    M changelog

  Log Message:
  -----------
  update changelog


  Commit: ad9d70fcc15ab84b670e2bba96aa51259386d282
      https://github.com/wesnoth/wesnoth/commit/ad9d70fcc15ab84b670e2bba96aa51259386d282
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2014-04-20 (Sun, 20 Apr 2014)

  Changed paths:
    M data/campaigns/Legend_of_Wesmere/scenarios/chapter2/04_The_Elvish_Treasury.cfg
    M data/campaigns/Legend_of_Wesmere/scenarios/chapter3/09_Bounty_Hunters.cfg
    M data/campaigns/Legend_of_Wesmere/scenarios/chapter4/13_News_from_the_Front.cfg
    M data/campaigns/Legend_of_Wesmere/scenarios/chapter4/14_Human_Alliance.cfg

  Log Message:
  -----------
  LoW: Initialize units in start events

previously this was done in side 1 turn 1 events because start events
wasn't synced.

After the fix for 21933 players now loose when they have no units after
start events, so we need to do this in a start event.

replacing check_victory with check_end_level after start events in
play_controller.cpp line 572 doesn't work because we still have the
check_victory in playmp_controller when waiting
for remote packages, that check_victory is needed in order to sync the
behavior of ai turns which calls check_victory after every action on the
local client.


  Commit: 688c435c9a95f5b062027c6ba360a0685d85c8e4
      https://github.com/wesnoth/wesnoth/commit/688c435c9a95f5b062027c6ba360a0685d85c8e4
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2014-04-20 (Sun, 20 Apr 2014)

  Changed paths:
    M src/playcampaign.cpp
    M src/playmp_controller.cpp

  Log Message:
  -----------
  fix abort in wait_for_upload


  Commit: 3dc5f951ecc04889ade11e60da1763975980d485
      https://github.com/wesnoth/wesnoth/commit/3dc5f951ecc04889ade11e60da1763975980d485
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2014-04-20 (Sun, 20 Apr 2014)

  Changed paths:
    M src/playmp_controller.cpp
    M src/playturn_network_adapter.cpp
    M src/playturn_network_adapter.hpp

  Log Message:
  -----------
  fixup wait_for_upload


  Commit: d69887a92493a0cc6d86ea0f216ef4334a794ec6
      https://github.com/wesnoth/wesnoth/commit/d69887a92493a0cc6d86ea0f216ef4334a794ec6
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2014-04-20 (Sun, 20 Apr 2014)

  Changed paths:
    M src/synced_context.cpp

  Log Message:
  -----------
  make network::error get through lua

by creating a tlua_jailbreak_exception of version network::error.


Compare: https://github.com/wesnoth/wesnoth/compare/e4d020656585...d69887a92493


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