[Commits] [wesnoth/wesnoth] ccb243: remove spurious WML variable manipulations in play...

GitHub noreply at github.com
Sat Apr 26 00:01:48 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: ccb243138ce7a0774c761fc49ec5e2fcd1c02661
      https://github.com/wesnoth/wesnoth/commit/ccb243138ce7a0774c761fc49ec5e2fcd1c02661
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-04-25 (Fri, 25 Apr 2014)

  Changed paths:
    M src/playcampaign.cpp

  Log Message:
  -----------
  remove spurious WML variable manipulations in playcampaign.cpp

these appear to cause replay corruption, and bugs 19218, 21562

the replay_start cfg is already set correctly as the snapshot
at the start of a game, in playsingle_controller.cpp, in the
play_scenario function:

https://github.com/wesnoth/wesnoth/blob/0aa13d477d156929616a7409010474c4dc6b5439/src/playsingle_controller.cpp#L372


  Commit: 4a0e7143eb24684b0d98ea0a4c856b410acf9b09
      https://github.com/wesnoth/wesnoth/commit/4a0e7143eb24684b0d98ea0a4c856b410acf9b09
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-04-25 (Fri, 25 Apr 2014)

  Changed paths:
    M changelog

  Log Message:
  -----------
  update changelog


Compare: https://github.com/wesnoth/wesnoth/compare/2a5bee8f8cda...4a0e7143eb24


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