[Commits] [wesnoth/wesnoth] 0104d3: Added secondary unit filters to sighted events

GitHub noreply at github.com
Sun Aug 17 13:46:46 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 0104d34b4ad505b536e129e0ecaeec6c35598f8a
      https://github.com/wesnoth/wesnoth/commit/0104d34b4ad505b536e129e0ecaeec6c35598f8a
  Author: ln-zookeeper <lari.nieminen at iki.fi>
  Date:   2014-08-17 (Sun, 17 Aug 2014)

  Changed paths:
    M data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg
    M data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg
    M data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg
    M data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg
    M data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg
    M data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg
    M data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg
    M data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg

  Log Message:
  -----------
  Added secondary unit filters to sighted events

Added secondary unit filters to all sighted events I found which seemed
like they might suffer from the same problem as bug #22466.

Fixes bug #22466.





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