[Commits] [wesnoth/wesnoth] 0f2777: no movement orbs for enemy statues

GitHub noreply at github.com
Tue Jun 3 17:44:21 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 0f2777e1679fd09e60ff028d9f0b0695121e9c31
      https://github.com/wesnoth/wesnoth/commit/0f2777e1679fd09e60ff028d9f0b0695121e9c31
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-06-03 (Tue, 03 Jun 2014)

  Changed paths:
    M src/unit.cpp

  Log Message:
  -----------
  no movement orbs for enemy statues

Putting a movement orb on an enemy petrified unit is rather
redundant, so this commit prevents that behavior. Statues owned
by the viewing team will still have orbs, which seems acceptable.


  Commit: eb9076af9a7c09f94b592dcbc52a0c2eb30433f4
      https://github.com/wesnoth/wesnoth/commit/eb9076af9a7c09f94b592dcbc52a0c2eb30433f4
  Author: Alexander van Gessel <AI0867 at gmail.com>
  Date:   2014-06-03 (Tue, 03 Jun 2014)

  Changed paths:
    M src/unit.cpp

  Log Message:
  -----------
  Merge pull request #186 from cbeck88/fixup_statue_orbs

no movement orbs for enemy statues


Compare: https://github.com/wesnoth/wesnoth/compare/79f1e2e836db...eb9076af9a7c


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