[Commits] [wesnoth/wesnoth] e2ce7e: Add the initial SDL_Texture wrapper code.

GitHub noreply at github.com
Thu Mar 20 21:37:22 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: e2ce7ec219690b47c17586e0755087b3314f99ea
      https://github.com/wesnoth/wesnoth/commit/e2ce7ec219690b47c17586e0755087b3314f99ea
  Author: Mark de Wever <koraq at xs4all.nl>
  Date:   2014-03-20 (Thu, 20 Mar 2014)

  Changed paths:
    M src/CMakeLists.txt
    M src/SConscript
    A src/sdl/texture.cpp
    A src/sdl/texture.hpp

  Log Message:
  -----------
  Add the initial SDL_Texture wrapper code.


  Commit: ba447c16e63cad52b4bda4628e0d0983ee505565
      https://github.com/wesnoth/wesnoth/commit/ba447c16e63cad52b4bda4628e0d0983ee505565
  Author: Mark de Wever <koraq at xs4all.nl>
  Date:   2014-03-20 (Thu, 20 Mar 2014)

  Changed paths:
    M src/sdl/window.cpp
    M src/sdl/window.hpp

  Log Message:
  -----------
  Add texture creation code for the window.

Since textures are attached to a renderer the window (and thus its
renderer) often is the best place to create the texture.


  Commit: 69b9b01dc42f4d148a611750c4e1f1f3893c0b24
      https://github.com/wesnoth/wesnoth/commit/69b9b01dc42f4d148a611750c4e1f1f3893c0b24
  Author: Mark de Wever <koraq at xs4all.nl>
  Date:   2014-03-20 (Thu, 20 Mar 2014)

  Changed paths:
    M src/CMakeLists.txt
    M src/SConscript
    A src/sdl/texture.cpp
    A src/sdl/texture.hpp
    M src/sdl/window.cpp
    M src/sdl/window.hpp

  Log Message:
  -----------
  Merge branch 'SDL_Texture'

Add a wrapper for the SDL_Texture. This contains the basics more
improvements will be added later.


Compare: https://github.com/wesnoth/wesnoth/compare/60ee02841799...69b9b01dc42f


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