[Commits] [wesnoth/wesnoth] 335f9c: fixup unit test replays

GitHub noreply at github.com
Wed May 14 05:32:48 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 335f9ce95f96d2e2e3b1b1f931f37c6e29157f24
      https://github.com/wesnoth/wesnoth/commit/335f9ce95f96d2e2e3b1b1f931f37c6e29157f24
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-13 (Tue, 13 May 2014)

  Changed paths:
    M src/game_controller.cpp
    M src/playcampaign.cpp
    M src/playcampaign.hpp

  Log Message:
  -----------
  fixup unit test replays

unit test replays were getting corrupted because they were being
saved too late in the process... thanks to gfgtdf for figuring out
what the problem was.


  Commit: 92bbf8c02cc8b443dd5bd17327a36e774cd7b32e
      https://github.com/wesnoth/wesnoth/commit/92bbf8c02cc8b443dd5bd17327a36e774cd7b32e
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-13 (Tue, 13 May 2014)

  Changed paths:
    A data/test/scenarios/break_replay_with_lua_random.cfg
    M wml_test_schedule

  Log Message:
  -----------
  add "break replay with lua random" test


  Commit: cd2199cb10218a23f428f9498a787d01a77fc7f0
      https://github.com/wesnoth/wesnoth/commit/cd2199cb10218a23f428f9498a787d01a77fc7f0
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-13 (Tue, 13 May 2014)

  Changed paths:
    M run_wml_tests

  Log Message:
  -----------
  wml test script counts number of passed or failed tests


  Commit: 9c638ee867336de52d6d11259bc46fbc7de92be7
      https://github.com/wesnoth/wesnoth/commit/9c638ee867336de52d6d11259bc46fbc7de92be7
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-13 (Tue, 13 May 2014)

  Changed paths:
    M .gitignore

  Log Message:
  -----------
  add errors.log to .gitignore


  Commit: 31a624d98b251c08761786d0a94babbf53973c54
      https://github.com/wesnoth/wesnoth/commit/31a624d98b251c08761786d0a94babbf53973c54
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-13 (Tue, 13 May 2014)

  Changed paths:
    M src/game_controller.cpp
    M src/playcampaign.cpp
    M src/playcampaign.hpp
    M src/replay_controller.cpp
    M src/replay_controller.hpp

  Log Message:
  -----------
  add noninteractive replay management to controller (for unit tests)


  Commit: 9db311a44197e4e0e4244468bddfe135d6469487
      https://github.com/wesnoth/wesnoth/commit/9db311a44197e4e0e4244468bddfe135d6469487
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-13 (Tue, 13 May 2014)

  Changed paths:
    M run_wml_tests

  Log Message:
  -----------
  add assertion failure, segfault notes to run_wml_tests


  Commit: 65250df255e78405901927480ad98a25985e5f3f
      https://github.com/wesnoth/wesnoth/commit/65250df255e78405901927480ad98a25985e5f3f
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-13 (Tue, 13 May 2014)

  Changed paths:
    M src/game_controller.cpp
    M src/playcampaign.cpp
    M src/playcampaign.hpp
    M src/replay_controller.cpp

  Log Message:
  -----------
  replays return lvl result, treat OOS as game error in noninteractive


  Commit: 07241761f81f43a026b7357734b5146fc98d121b
      https://github.com/wesnoth/wesnoth/commit/07241761f81f43a026b7357734b5146fc98d121b
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-13 (Tue, 13 May 2014)

  Changed paths:
    M wml_test_schedule

  Log Message:
  -----------
  fixup wml_test_schedule

the break_replay test now successfully fails.


  Commit: 89f67d1a5d0af156021ce2ad39c66addc4dd4100
      https://github.com/wesnoth/wesnoth/commit/89f67d1a5d0af156021ce2ad39c66addc4dd4100
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-13 (Tue, 13 May 2014)

  Changed paths:
    A data/test/scenarios/fixed_lua_random_replay_with_sync_choice.cfg
    M wml_test_schedule

  Log Message:
  -----------
  add fixed_lua_random_replay test


  Commit: fdf750cbfd4466348d59c90a412e4fece2157a67
      https://github.com/wesnoth/wesnoth/commit/fdf750cbfd4466348d59c90a412e4fece2157a67
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-14 (Wed, 14 May 2014)

  Changed paths:
    M .gitignore
    A data/test/scenarios/break_replay_with_lua_random.cfg
    A data/test/scenarios/fixed_lua_random_replay_with_sync_choice.cfg
    M run_wml_tests
    M src/game_controller.cpp
    M src/playcampaign.cpp
    M src/playcampaign.hpp
    M src/replay_controller.cpp
    M src/replay_controller.hpp
    M wml_test_schedule

  Log Message:
  -----------
  Merge branch 'fixup_unit_test_replays'


Compare: https://github.com/wesnoth/wesnoth/compare/da9cfc7bd9f6...fdf750cbfd44


More information about the Commits mailing list