[Commits] [wesnoth/wesnoth] c8699e: remove built-in wesnoth timeout

GitHub noreply at github.com
Thu May 29 18:21:58 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: c8699e2f057b14b19ba60dbd4e71f4647b45ca78
      https://github.com/wesnoth/wesnoth/commit/c8699e2f057b14b19ba60dbd4e71f4647b45ca78
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-05-29 (Thu, 29 May 2014)

  Changed paths:
    M .travis.yml
    M run_wml_tests
    M src/commandline_options.cpp
    M src/game.cpp

  Log Message:
  -----------
  remove built-in wesnoth timeout

This was buggy and based on deprecated SDL features that will not
continue to be available. aquileia wrote us a very nice windows
port of the run_wml_tests bash script, so for windows mac and
linux we should now be able to run the unit tests as desired.

Maybe someday built-in timeouts can be supported using boost
process library, if that ever materializes.





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