[Commits] [wesnoth/wesnoth] 721fda: SotBE S6: reduce randomness of unit types unloadin...

GitHub noreply at github.com
Fri Nov 28 20:27:32 UTC 2014


  Branch: refs/heads/1.12
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 721fda8fcf3a3c3ad8927af0fa466786b2d15f56
      https://github.com/wesnoth/wesnoth/commit/721fda8fcf3a3c3ad8927af0fa466786b2d15f56
  Author: mattsc <mattsc000 at gmail.com>
  Date:   2014-11-28 (Fri, 28 Nov 2014)

  Changed paths:
    M changelog
    M data/campaigns/Son_Of_The_Black_Eye/ai/ca_transport_S6.lua

  Log Message:
  -----------
  SotBE S6: reduce randomness of unit types unloading from galleons

This is done to keep the difficulty of the scenario more consistent. We
now always unload one level 2 unit and two level 1 units (assuming that
at least 3 landing hexes are available).





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