[Commits] [wesnoth/wesnoth] 1e32ae: Fix hanging, chasm stone, and plank bridge elevati...

GitHub noreply at github.com
Tue Aug 25 05:31:56 UTC 2015


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 1e32ae69f524dfaa7d550bbd13a9edc1649a80fb
      https://github.com/wesnoth/wesnoth/commit/1e32ae69f524dfaa7d550bbd13a9edc1649a80fb
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-08-25 (Tue, 25 Aug 2015)

  Changed paths:
    M changelog
    M data/core/terrain.cfg

  Log Message:
  -----------
  Fix hanging, chasm stone, and plank bridge elevations

The N-S hanging bridge variant does not need an elevation shift, and
all diagonal variants of the other two were missing their own.


  Commit: a55bc986308856752fd4e25a344b8be7bbc709f1
      https://github.com/wesnoth/wesnoth/commit/a55bc986308856752fd4e25a344b8be7bbc709f1
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-08-25 (Tue, 25 Aug 2015)

  Changed paths:
    M changelog
    M data/core/terrain.cfg

  Log Message:
  -----------
  Make hanging, chasm stone, and plank bridges conform to naming conventions

Namely, make the long descriptive name be displayed only in the editor,
and use the "Bridge" shorthand in-game instead.


Compare: https://github.com/wesnoth/wesnoth/compare/58b0697b00ce...a55bc9863088


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