[Commits] [wesnoth/wesnoth] dd2c6d: add more mechanisms in support of correct xp modif...

GitHub noreply at github.com
Mon Mar 9 02:03:28 UTC 2015


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: dd2c6dee71116aaab927abbf0e3af629f9b5a7db
      https://github.com/wesnoth/wesnoth/commit/dd2c6dee71116aaab927abbf0e3af629f9b5a7db
  Author: Chris Beck <render787 at gmail.com>
  Date:   2015-03-08 (Sun, 08 Mar 2015)

  Changed paths:
    M data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg
    M data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg
    M src/saved_game.cpp

  Log Message:
  -----------
  add more mechanisms in support of correct xp modifier in tutorial

- Adds lines `experience_modifier=100` to both tutorial scenarios
- When writing a saved_game, write the mp game settings (including
  the experience modifier setting) for TEST and TUTORIAL scenario
  types as well.

There are no "test campaigns" right now, so this won't be a
problem.





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