[Commits] [wesnoth/wesnoth] 95bab7: Allow unit_attack() to play an optional list of ex...

GitHub noreply at github.com
Tue Sep 8 08:01:02 UTC 2015


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 95bab79eab497204d015ff4488a19860fbd5ba37
      https://github.com/wesnoth/wesnoth/commit/95bab79eab497204d015ff4488a19860fbd5ba37
  Author: Lari Nieminen <lari.nieminen at iki.fi>
  Date:   2015-08-28 (Fri, 28 Aug 2015)

  Changed paths:
    M src/unit_display.cpp
    M src/unit_display.hpp

  Log Message:
  -----------
  Allow unit_attack() to play an optional list of extra sounds on a hit


  Commit: f6c6c482de6e036c38d8af28a343cacf477211ae
      https://github.com/wesnoth/wesnoth/commit/f6c6c482de6e036c38d8af28a343cacf477211ae
  Author: Lari Nieminen <lari.nieminen at iki.fi>
  Date:   2015-08-28 (Fri, 28 Aug 2015)

  Changed paths:
    M src/game_config.cpp
    M src/game_config.hpp

  Log Message:
  -----------
  Added list of customizable poison/slow/petrify sounds to game_config


  Commit: 9f27fb73f44bf1c84f3d23bdcd1f81f901ef3a53
      https://github.com/wesnoth/wesnoth/commit/9f27fb73f44bf1c84f3d23bdcd1f81f901ef3a53
  Author: Lari Nieminen <lari.nieminen at iki.fi>
  Date:   2015-08-28 (Fri, 28 Aug 2015)

  Changed paths:
    M src/actions/attack.cpp

  Log Message:
  -----------
  Play poison/slow/petrify sounds from game_config when status inflicted


  Commit: 212ef61fff529fafc6b2955b9ce49dfd5df768ca
      https://github.com/wesnoth/wesnoth/commit/212ef61fff529fafc6b2955b9ce49dfd5df768ca
  Author: Lari Nieminen <lari.nieminen at iki.fi>
  Date:   2015-08-28 (Fri, 28 Aug 2015)

  Changed paths:
    M src/unit_animation.cpp

  Log Message:
  -----------
  Use the poison sound from game_config in "poisoned" animations


  Commit: d89ab75b637475b5f747848348ae64dba0906912
      https://github.com/wesnoth/wesnoth/commit/d89ab75b637475b5f747848348ae64dba0906912
  Author: Lari Nieminen <lari.nieminen at iki.fi>
  Date:   2015-08-29 (Sat, 29 Aug 2015)

  Changed paths:
    M src/game_config.cpp

  Log Message:
  -----------
  Fixed custom status sounds not getting read


  Commit: 5c2927f52df20ce6777cb793906b01a6e57788a5
      https://github.com/wesnoth/wesnoth/commit/5c2927f52df20ce6777cb793906b01a6e57788a5
  Author: Lari Nieminen <lari.nieminen at iki.fi>
  Date:   2015-09-07 (Mon, 07 Sep 2015)

  Changed paths:
    M src/actions/attack.cpp

  Log Message:
  -----------
  Moved extra_hit_sounds to a smaller scope


  Commit: 85a5c1c9c79af7e2567b5e9aefe6725b4331633f
      https://github.com/wesnoth/wesnoth/commit/85a5c1c9c79af7e2567b5e9aefe6725b4331633f
  Author: soliton- <soliton at wesnoth.org>
  Date:   2015-09-08 (Tue, 08 Sep 2015)

  Changed paths:
    M src/actions/attack.cpp
    M src/game_config.cpp
    M src/game_config.hpp
    M src/unit_animation.cpp
    M src/unit_display.cpp
    M src/unit_display.hpp

  Log Message:
  -----------
  Merge pull request #478 from ln-zookeeper/status_sounds

Fix problems with animation-based status sounds


Compare: https://github.com/wesnoth/wesnoth/compare/e13126208078...85a5c1c9c79a


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