[Commits] [wesnoth/wesnoth] 90566f: store the server request counter in the snapshot

GitHub noreply at github.com
Wed Sep 9 23:40:44 UTC 2015


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 90566fd08257bf649b2ddb431acc185085e1e6a2
      https://github.com/wesnoth/wesnoth/commit/90566fd08257bf649b2ddb431acc185085e1e6a2
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2015-09-10 (Thu, 10 Sep 2015)

  Changed paths:
    M src/game_state.cpp
    M src/game_state.hpp
    M src/play_controller.cpp
    M src/play_controller.hpp

  Log Message:
  -----------
  store the server request counter in the snapshot

this fixes sone OOS that can happen when using the mp replay feature
(reset_gamestate)


  Commit: 0f3d262946b0d3b0841e7196f11f8ff50acc19d5
      https://github.com/wesnoth/wesnoth/commit/0f3d262946b0d3b0841e7196f11f8ff50acc19d5
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2015-09-10 (Thu, 10 Sep 2015)

  Changed paths:
    M src/playsingle_controller.cpp

  Log Message:
  -----------
  add a comment


Compare: https://github.com/wesnoth/wesnoth/compare/7fc78c558659...0f3d262946b0


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