[Commits] [wesnoth/wesnoth] e0e95d: Fix flickering of all animation and haloes.

GitHub noreply at github.com
Sat Apr 23 11:10:21 UTC 2016


  Branch: refs/heads/renderpath_redo
  Home:   https://github.com/wesnoth/wesnoth
  Commit: e0e95d86aac4e93cea0e9c63d42d5f3669c4f3e3
      https://github.com/wesnoth/wesnoth/commit/e0e95d86aac4e93cea0e9c63d42d5f3669c4f3e3
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-04-23 (Sat, 23 Apr 2016)

  Changed paths:
    M src/game_display.cpp

  Log Message:
  -----------
  Fix flickering of all animation and haloes.

There was an erronous call left to display::flip() that caused the
flickering. The fix is simply to remove the function and the call to
it.





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