[Commits] [wesnoth/wesnoth] e7068e: tunit_recruit: capture recruit list for the recrui...

GitHub noreply at github.com
Wed Aug 3 14:12:23 UTC 2016


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: e7068e35d5d12cc81397738ef26cc90228980d5b
      https://github.com/wesnoth/wesnoth/commit/e7068e35d5d12cc81397738ef26cc90228980d5b
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2016-08-04 (Thu, 04 Aug 2016)

  Changed paths:
    M src/gui/dialogs/unit_recruit.cpp

  Log Message:
  -----------
  tunit_recruit: capture recruit list for the recruit list


  Commit: c2b09cbe5bfccbf5988010d9d2733182c2ff2dce
      https://github.com/wesnoth/wesnoth/commit/c2b09cbe5bfccbf5988010d9d2733182c2ff2dce
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2016-08-04 (Thu, 04 Aug 2016)

  Changed paths:
    M data/gui/widget/unit_preview_pane.cfg
    M src/gui/widgets/unit_preview_pane.cpp
    M src/gui/widgets/unit_preview_pane.hpp

  Log Message:
  -----------
  tunit_preview_pane: general cleanup and functionality improvements

This includes:
* Allowing the details area to scroll should the parent dialog not be long enough.
* Scaling all displayed sprites to 144x144 while maintaining aspect ratio.
* Forcing extra width so all mainline unit names have enough space to appear.
* Removing the unused 'minimal' definition. Might be added back later.
* Fixing the borders. The internal widgets shouldn't have outside borders, since borders
  should be set for the widget instance in a containing dialog.


Compare: https://github.com/wesnoth/wesnoth/compare/29ca22b5dafb...c2b09cbe5bfc


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