[Commits] [wesnoth/wesnoth] 6fae58: Fixed abrupt offset change in Dwarvish Guardsman m...

GitHub noreply at github.com
Thu Dec 15 15:25:50 UTC 2016


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 6fae58afba00231b1e40558974a91761b33954b0
      https://github.com/wesnoth/wesnoth/commit/6fae58afba00231b1e40558974a91761b33954b0
  Author: ln-zookeeper <lari.nieminen at iki.fi>
  Date:   2016-12-15 (Thu, 15 Dec 2016)

  Changed paths:
    M data/core/images/units/dwarves/guard-attack-3.png
    M data/core/images/units/dwarves/guard-attack-4.png
    M data/core/images/units/dwarves/guard-attack-5.png
    M data/core/images/units/dwarves/guard-attack-6.png
    M data/core/images/units/dwarves/guard-attack-7.png

  Log Message:
  -----------
  Fixed abrupt offset change in Dwarvish Guardsman melee animation

Unit movement shouldn't be baked into melee frames like that, because it causes abrupt movement during animation when combined with melee sliding.





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