[Commits] [wesnoth/wesnoth] 553ac0: add wml_x/y() getter & setter in map_location

GitHub noreply at github.com
Fri Sep 16 20:35:56 UTC 2016


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 553ac0fd05290c5a3d3bbdb130e75f20d1c01bdb
      https://github.com/wesnoth/wesnoth/commit/553ac0fd05290c5a3d3bbdb130e75f20d1c01bdb
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/actions/attack.cpp
    M src/actions/move.cpp
    M src/actions/undo_action.cpp
    M src/actions/undo_move_action.cpp
    M src/actions/undo_move_action.hpp
    M src/ai/actions.cpp
    M src/ai/contexts.cpp
    M src/ai/default/ca_move_to_targets.cpp
    M src/ai/formula/function_table.cpp
    M src/ai/formula/stage_unit_formulas.cpp
    M src/ai/lua/aspect_advancements.cpp
    M src/ai/lua/core.cpp
    M src/ai/lua/engine_lua.cpp
    M src/ai/lua/lua_object.hpp
    M src/controller_base.cpp
    M src/editor/action/action_unit.cpp
    M src/editor/controller/editor_controller.cpp
    M src/editor/map/editor_map.cpp
    M src/formula/callable_objects.cpp
    M src/formula/callable_objects.hpp
    M src/formula/function.cpp
    M src/game_events/action_wml.cpp
    M src/game_events/entity_location.hpp
    M src/game_events/pump.cpp
    M src/game_events/wmi_container.cpp
    M src/game_preferences.cpp
    M src/game_state.cpp
    M src/gui/dialogs/editor/set_starting_position.cpp
    M src/joystick.cpp
    M src/map/label.cpp
    M src/map/location.cpp
    M src/map/location.hpp
    M src/map/map.cpp
    M src/menu_events.cpp
    M src/mouse_handler_base.hpp
    M src/pathfind/teleport.cpp
    M src/scripting/game_lua_kernel.cpp
    M src/scripting/lua_common.cpp
    M src/scripting/lua_pathfind_cost_calculator.hpp
    M src/scripting/lua_unit.cpp
    M src/scripting/mapgen_lua_kernel.cpp
    M src/synced_commands.cpp
    M src/team.cpp
    M src/team.hpp
    M src/units/filter.cpp
    M src/units/unit.cpp
    M src/variable.cpp
    M src/variable.hpp
    M src/whiteboard/attack.cpp
    M src/whiteboard/move.cpp
    M src/whiteboard/recall.cpp
    M src/whiteboard/recruit.cpp
    M src/whiteboard/suppose_dead.cpp

  Log Message:
  -----------
  add wml_x/y() getter & setter in map_location


  Commit: 3de50e526366848ff3ca9016c892f55c2a262bba
      https://github.com/wesnoth/wesnoth/commit/3de50e526366848ff3ca9016c892f55c2a262bba
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/game_preferences.cpp
    M src/map/map.hpp

  Log Message:
  -----------
  also mark terrains in map border as encountered.


  Commit: b43e5e697e842527ae9faf01bfa8d07005c7e603
      https://github.com/wesnoth/wesnoth/commit/b43e5e697e842527ae9faf01bfa8d07005c7e603
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/server/server.cpp

  Log Message:
  -----------
  remove an include


  Commit: e8bf29c241a596d25aeb0ab35cc73aec80a1ac2c
      https://github.com/wesnoth/wesnoth/commit/e8bf29c241a596d25aeb0ab35cc73aec80a1ac2c
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/ai/actions.cpp
    M src/controller_base.cpp
    M src/game_initialization/create_engine.cpp
    M src/game_initialization/create_engine.hpp
    M src/game_initialization/multiplayer_lobby.cpp
    M src/game_initialization/playcampaign.cpp
    M src/hotkey/hotkey_handler.cpp
    M src/hotkey/hotkey_handler_sp.cpp
    M src/joystick.hpp
    M src/minimap.hpp
    M src/playsingle_controller.cpp
    M src/synced_commands.cpp
    M src/whiteboard/move.cpp

  Log Message:
  -----------
  clean some includes

this contains a fix in  playcampaign.cpp where an object was accidently
copied.


  Commit: 050ef3ecd9a586408868e962efb57a54779fea5e
      https://github.com/wesnoth/wesnoth/commit/050ef3ecd9a586408868e962efb57a54779fea5e
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/editor/map/editor_map.cpp
    M src/generators/cave_map_generator.cpp
    M src/generators/default_map_generator_job.cpp
    M src/map/map.cpp
    M src/map/map.hpp
    M src/terrain/builder.cpp
    M src/terrain/translation.cpp
    M src/terrain/translation.hpp

  Log Message:
  -----------
  make gamemap.tiles_ non-jagged


  Commit: 62bbab330d07a8d072d4296b571c8cc9088573f3
      https://github.com/wesnoth/wesnoth/commit/62bbab330d07a8d072d4296b571c8cc9088573f3
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/editor/map/editor_map.hpp
    M src/map/map.cpp
    M src/map/map.hpp

  Log Message:
  -----------
  remove unused code.


  Commit: 49621e3d2a7ae8ca19c581c4880e7905e066a49f
      https://github.com/wesnoth/wesnoth/commit/49621e3d2a7ae8ca19c581c4880e7905e066a49f
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/editor/action/action.cpp
    M src/game_board.cpp
    M src/game_board.hpp
    M src/game_events/action_wml.cpp
    M src/map/map.cpp
    M src/map/map.hpp

  Log Message:
  -----------
  remove border parameter from gamemap::overlay

This also moves the "map_data" atribute_value->sting conversion to the
game_board class becasue the config writing also happens in there.

This prepares a patch to remove the border_size_ member from
the gamemap object.


  Commit: d9a7729dbc1b3ad1e0d82c7282f0eb416e4e5fcd
      https://github.com/wesnoth/wesnoth/commit/d9a7729dbc1b3ad1e0d82c7282f0eb416e4e5fcd
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/map/map.cpp

  Log Message:
  -----------
  fix [terrain_mask][rule]use_old=yes


  Commit: 296faefa20ad023bfd578a4b1f1836d422d258f0
      https://github.com/wesnoth/wesnoth/commit/296faefa20ad023bfd578a4b1f1836d422d258f0
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/map/map.cpp
    M src/map/map.hpp
    M src/scripting/lua_common.cpp

  Log Message:
  -----------
  remove gamemap.border_size_

This also fixes a msvc compile warning in src/scripting/lua_common.cpp


  Commit: 94611c696730f11c7b177c325316bb6087245bd2
      https://github.com/wesnoth/wesnoth/commit/94611c696730f11c7b177c325316bb6087245bd2
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/map/map.cpp
    M src/map/map.hpp

  Log Message:
  -----------
  remove gamema::bordercache and gamema::terrainfrequencycache

Both are not used anymore because maps now always include a border and
gamemap::get_weighted_terrain_frequencies() was removed.


  Commit: e93c6ae75e1fe1a7141fe536a2002ee071b0991d
      https://github.com/wesnoth/wesnoth/commit/e93c6ae75e1fe1a7141fe536a2002ee071b0991d
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/terrain/filter.cpp

  Log Message:
  -----------
  make filter never pass on off-map locations

multiple mainline tags, specially [store_locations] assume that filter
only returns valid locations. This commit fixes an error in TSG scneario
'06 March'.


  Commit: 96a8635ed98923d8b9fa1169a0ed11a28d68fc4f
      https://github.com/wesnoth/wesnoth/commit/96a8635ed98923d8b9fa1169a0ed11a28d68fc4f
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/minimap.hpp

  Log Message:
  -----------
  fix travis build


  Commit: 8aa373246c6411004980a0dc5783cdf3907948ab
      https://github.com/wesnoth/wesnoth/commit/8aa373246c6411004980a0dc5783cdf3907948ab
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-09-16 (Fri, 16 Sep 2016)

  Changed paths:
    M src/map/map.cpp

  Log Message:
  -----------
  cleanup gamemap::overlay


Compare: https://github.com/wesnoth/wesnoth/compare/f5b4ecf0c368...8aa373246c64


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