[Commits] [wesnoth/wesnoth] 9fc1e4: Display the hex grid even on off-map hexes

GitHub noreply at github.com
Fri Feb 24 00:48:29 UTC 2017


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 9fc1e497e1ed0c4710318810bd076dfc487508a8
      https://github.com/wesnoth/wesnoth/commit/9fc1e497e1ed0c4710318810bd076dfc487508a8
  Author: ln-zookeeper <lari.nieminen at iki.fi>
  Date:   2017-02-24 (Fri, 24 Feb 2017)

  Changed paths:
    M src/display.cpp

  Log Message:
  -----------
  Display the hex grid even on off-map hexes

This was intentionally changed before (commit 450b0cbe), but the current way causes problems because only half of grid lines between on-map hexes and off-map hexes get drawn. If the behavior of drawing the grid only around on-map hexes is desired, then it should include use of the existing terrain/grid-[n,ne,se,s,sw,nw] images to add the aforementioned missing lines.





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