[Commits] [wesnoth/wesnoth] b12838: Title Screen: use window::video() instead of game_...

GitHub noreply at github.com
Wed Mar 15 07:51:20 UTC 2017


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: b12838237cdc433f07cc0a2aee29024b07b02ac9
      https://github.com/wesnoth/wesnoth/commit/b12838237cdc433f07cc0a2aee29024b07b02ac9
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-03-15 (Wed, 15 Mar 2017)

  Changed paths:
    M src/gui/dialogs/title_screen.cpp

  Log Message:
  -----------
  Title Screen: use window::video() instead of game_launcher::video() to show sub-dialogs

No difference in behavior, but promotes encapsulation.


  Commit: 1ba7bbcadfeaf7b86e08cbecefd9aec9a7758c00
      https://github.com/wesnoth/wesnoth/commit/1ba7bbcadfeaf7b86e08cbecefd9aec9a7758c00
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-03-15 (Wed, 15 Mar 2017)

  Changed paths:
    M src/gui/dialogs/hotkey_bind.cpp
    M src/gui/dialogs/hotkey_bind.hpp
    M src/hotkey/hotkey_item.cpp
    M src/hotkey/hotkey_item.hpp

  Log Message:
  -----------
  Hotkey Bind: progress on dialog. Still not fully functional for key binding

For some reason, the key callback is getting called twice. :/


Compare: https://github.com/wesnoth/wesnoth/compare/e2a9889d8a9e...1ba7bbcadfea


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