[Commits] [wesnoth/wesnoth] 49b4ca: fix regression of a701a2e (movement/defense on dee...

GitHub noreply at github.com
Sat Mar 18 18:41:01 UTC 2017


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 49b4ca9ee075f6a247dea87b6a19fcbfc8aca31c
      https://github.com/wesnoth/wesnoth/commit/49b4ca9ee075f6a247dea87b6a19fcbfc8aca31c
  Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
  Date:   2017-03-18 (Sat, 18 Mar 2017)

  Changed paths:
    M data/core/units/undead/Corpse_Soulless.cfg
    M data/core/units/undead/Corpse_Walking.cfg

  Log Message:
  -----------
  fix regression of a701a2e (movement/defense on deep water for some variations)
since da255ab all death animations use exactly 4 specific frames, simplyfied macros
NBASE_NAME -> BASE_NAME
undef soulless macros too

[ci skip]


  Commit: a6643c60c11e33b0fad24185872582ea8096e54f
      https://github.com/wesnoth/wesnoth/commit/a6643c60c11e33b0fad24185872582ea8096e54f
  Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
  Date:   2017-03-18 (Sat, 18 Mar 2017)

  Changed paths:
    M data/core/units/undead/Corpse_Soulless.cfg
    M data/core/units/undead/Corpse_Walking.cfg

  Log Message:
  -----------
  added special notes telling about the defense cap of the mounted variant

[ci skip]


  Commit: 4c26e470f67e455ba21bb0c84596b68490d28094
      https://github.com/wesnoth/wesnoth/commit/4c26e470f67e455ba21bb0c84596b68490d28094
  Author: Celtic Minstrel <CelticMinstrel at users.noreply.github.com>
  Date:   2017-03-18 (Sat, 18 Mar 2017)

  Changed paths:
    M data/core/units/undead/Corpse_Soulless.cfg
    M data/core/units/undead/Corpse_Walking.cfg

  Log Message:
  -----------
  Merge pull request #940 from sevu/deep_waters_are_deep

Fix regressions with zombies

[ci skip]


Compare: https://github.com/wesnoth/wesnoth/compare/45d7cc14596e...4c26e470f67e


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