[wesnoth-commits] [wesnoth/wesnoth] 46c46b: Add u and v variables to pixel_callable

GitHub noreply at github.com
Sun Apr 8 17:56:59 UTC 2018


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 46c46b5548e1c02179a32b43f5d77696cbb68a9c
      https://github.com/wesnoth/wesnoth/commit/46c46b5548e1c02179a32b43f5d77696cbb68a9c
  Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
  Date:   2018-04-08 (Sun, 08 Apr 2018)

  Changed paths:
    M src/image_modifications.cpp

  Log Message:
  -----------
  Add u and v variables to pixel_callable

It's currently calculated from x,y and w,h, but with the switch to shaders
this situation could be reversed to calculate x,y from u,v and w,h




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