[wesnoth-commits] [wesnoth/wesnoth] aaabbf: server: remember client's ip in player_connections...

GitHub noreply at github.com
Mon Jun 4 10:26:40 UTC 2018


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: aaabbf2687ea0bc25dc3a9f8705fe0b6f29c1af2
      https://github.com/wesnoth/wesnoth/commit/aaabbf2687ea0bc25dc3a9f8705fe0b6f29c1af2
  Author: loonycyborg <loonycyborg at gmail.com>
  Date:   2018-06-04 (Mon, 04 Jun 2018)

  Changed paths:
    M src/server/player_connection.hpp
    M src/server/server.cpp

  Log Message:
  -----------
  server: remember client's ip in player_connections_ and use it in remove_player()

this is needed so ip is properly logged even if socket is closed or invalid


  Commit: 57da02a9196f6b616ade01cda3de08f2d40ba554
      https://github.com/wesnoth/wesnoth/commit/57da02a9196f6b616ade01cda3de08f2d40ba554
  Author: loonycyborg <loonycyborg at gmail.com>
  Date:   2018-06-04 (Mon, 04 Jun 2018)

  Changed paths:
    M src/server/server.cpp

  Log Message:
  -----------
  Update server to use new way of getting wesnoth version


Compare: https://github.com/wesnoth/wesnoth/compare/4b7a6a98eccc...57da02a9196f
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