[wesnoth-commits] [wesnoth/wesnoth] b39d53: Revert "MP Create Game: escape any formatting appl...

GitHub noreply at github.com
Wed Jun 27 23:41:39 UTC 2018


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: b39d530cb2856bf9c084adbd7ca62220acf416cb
      https://github.com/wesnoth/wesnoth/commit/b39d530cb2856bf9c084adbd7ca62220acf416cb
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2018-06-28 (Thu, 28 Jun 2018)

  Changed paths:
    M src/gui/dialogs/multiplayer/mp_create_game.cpp

  Log Message:
  -----------
  Revert "MP Create Game: escape any formatting applied to game name"

This reverts commit 72e057d533d7de87366cccb13c2721a0c41ff39c.


  Commit: d8fa6915a28a6108825f15ce754f50b9f3e944d2
      https://github.com/wesnoth/wesnoth/commit/d8fa6915a28a6108825f15ce754f50b9f3e944d2
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2018-06-28 (Thu, 28 Jun 2018)

  Changed paths:
    M data/core/about.cfg

  Log Message:
  -----------
  Updated a credits entry regarding the Dunefolk

[ci skip]


  Commit: 828c228f4fb1b6f8d49497967f965af0f98d174d
      https://github.com/wesnoth/wesnoth/commit/828c228f4fb1b6f8d49497967f965af0f98d174d
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2018-06-28 (Thu, 28 Jun 2018)

  Changed paths:
    M src/game_initialization/lobby_data.cpp

  Log Message:
  -----------
  MP Lobby: escape any game name formatting *after* receiving it from server

This avoids an issue where people could still apply formatting by using an older client.
Granted, any formatting would still appear in-lobby to anyone using an older client, but
this at least prevents the possibility of formatting appearing indefinitely if a game host
happens to never update their own client.


Compare: https://github.com/wesnoth/wesnoth/compare/3f72011f4b70...828c228f4fb1
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