[wesnoth-commits] [wesnoth/wesnoth] 5512eb: Fix build with Visual Studio 2013

GitHub noreply at github.com
Thu Sep 6 17:14:27 UTC 2018


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 5512eb6a14499fc1646d93f021d180317870e985
      https://github.com/wesnoth/wesnoth/commit/5512eb6a14499fc1646d93f021d180317870e985
  Author: Jyrki Vesterinen <sandgtx at gmail.com>
  Date:   2018-09-06 (Thu, 06 Sep 2018)

  Changed paths:
    M src/color.hpp
    M src/map/location.hpp

  Log Message:
  -----------
  Fix build with Visual Studio 2013

Regression from commit 3826c263b1ac203c5487c1a81000c3111bda263b.


  Commit: 40b5e8da01c7c4aef928f999da0f77ce2c402b5c
      https://github.com/wesnoth/wesnoth/commit/40b5e8da01c7c4aef928f999da0f77ce2c402b5c
  Author: Jyrki Vesterinen <sandgtx at gmail.com>
  Date:   2018-09-06 (Thu, 06 Sep 2018)

  Changed paths:
    M src/saved_game.cpp

  Log Message:
  -----------
  Fix build

Regression from commit ca6e7aef7db9e5625e4b5db8e9b30f863b83c582.


  Commit: 4666ae8c2334b73912cb96f42705c2f61e0a1893
      https://github.com/wesnoth/wesnoth/commit/4666ae8c2334b73912cb96f42705c2f61e0a1893
  Author: Jyrki Vesterinen <sandgtx at gmail.com>
  Date:   2018-09-06 (Thu, 06 Sep 2018)

  Changed paths:
    M data/lua/wml/animate_unit.lua

  Log Message:
  -----------
  [animate_unit]: clear the animation after playing it

This avoids a reference to the unit from being leaked, which prevented the
unit's halo (if any) from disappearing when the unit died.

Fixes #3509. Closes #3520.


Compare: https://github.com/wesnoth/wesnoth/compare/ca6e7aef7db9...4666ae8c2334
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