[wesnoth-commits] [wesnoth/wesnoth] 17ba28: Make mushrooms hide base terrain (#4185) - graphic...

doofus-01 noreply at github.com
Sun Aug 4 01:52:45 UTC 2019


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 17ba2858c70b22d2a01a4e3cb7ca4c0791a278ec
      https://github.com/wesnoth/wesnoth/commit/17ba2858c70b22d2a01a4e3cb7ca4c0791a278ec
  Author: doofus-01 <doofus-01 at users.noreply.github.com>
  Date:   2019-08-03 (Sat, 03 Aug 2019)

  Changed paths:
    A data/core/images/terrain/forest/mushroom-base-n-ne.png
    A data/core/images/terrain/forest/mushroom-base-n.png
    A data/core/images/terrain/forest/mushroom-base-ne-se.png
    A data/core/images/terrain/forest/mushroom-base-ne.png
    A data/core/images/terrain/forest/mushroom-base-nw.png
    A data/core/images/terrain/forest/mushroom-base-s-sw.png
    A data/core/images/terrain/forest/mushroom-base-s.png
    A data/core/images/terrain/forest/mushroom-base-se.png
    A data/core/images/terrain/forest/mushroom-base-sw-nw.png
    A data/core/images/terrain/forest/mushroom-base-sw.png
    A data/core/images/terrain/forest/mushroom-base.png
    M data/core/terrain-graphics.cfg

  Log Message:
  -----------
  Make mushrooms hide base terrain (#4185) - graphics change only

visual change to mushroom forest overlay that hides the base terrain, to make it reflect current actual behavior





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