[wesnoth-commits] [wesnoth/wesnoth] 58d1d3: Make it possible to use the "unit description" com...

jostephd noreply at github.com
Sat Jun 22 17:30:26 UTC 2019


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 58d1d30aca2c2484b77821d90ba43b0d44239207
      https://github.com/wesnoth/wesnoth/commit/58d1d30aca2c2484b77821d90ba43b0d44239207
  Author: josteph <josteph at fastmail.com>
  Date:   2019-06-22 (Sat, 22 Jun 2019)

  Changed paths:
    M src/menu_events.cpp
    M src/replay_controller.cpp
    M src/replay_controller.hpp

  Log Message:
  -----------
  Make it possible to use the "unit description" command in replay mode on fogged/shrouded units.

Fixes #3687


  Commit: e2c3c327b2b2b6843c054cc358caa084bf2d909c
      https://github.com/wesnoth/wesnoth/commit/e2c3c327b2b2b6843c054cc358caa084bf2d909c
  Author: josteph <josteph at fastmail.com>
  Date:   2019-06-22 (Sat, 22 Jun 2019)

  Changed paths:
    M src/menu_events.cpp
    M src/play_controller.hpp
    M src/playsingle_controller.hpp

  Log Message:
  -----------
  Move playsingle_controller::get_replay_controller up to remove a dynamic_cast


  Commit: bd16b2d59575dcd0db5f6e5b5e45b9840aebcf88
      https://github.com/wesnoth/wesnoth/commit/bd16b2d59575dcd0db5f6e5b5e45b9840aebcf88
  Author: josteph <josteph at fastmail.com>
  Date:   2019-06-22 (Sat, 22 Jun 2019)

  Changed paths:
    M src/menu_events.cpp

  Log Message:
  -----------
  menu_handler: See all units in linger mode when reveal_map == true

Fixes the first problem in https://github.com/wesnoth/wesnoth/issues/3687#issuecomment-502403962:

> you played an MP game, the game is over and the map uncovered – you see now all units, but hotkeys don't work on previously shrouded ones

Note that SP linger mode, and MP linger mode when reveal_map == false,
are not affected.


Compare: https://github.com/wesnoth/wesnoth/compare/089a5d37cd58...bd16b2d59575



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