[wesnoth-commits] [wesnoth/wesnoth] 15809d: SotA S20: Fix unit placement

sigurdfdragon noreply at github.com
Wed Apr 22 15:08:21 UTC 2020


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 15809d5d33002886e703300c87133f9b89b31f4d
      https://github.com/wesnoth/wesnoth/commit/15809d5d33002886e703300c87133f9b89b31f4d
  Author: sigurdfdragon <jjwcoat at gmail.com>
  Date:   2020-04-22 (Wed, 22 Apr 2020)

  Changed paths:
    M data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg

  Log Message:
  -----------
  SotA S20: Fix unit placement


  Commit: 459f94765d27dfd06f2adf7785de9c3fdcb61e18
      https://github.com/wesnoth/wesnoth/commit/459f94765d27dfd06f2adf7785de9c3fdcb61e18
  Author: sigurdfdragon <jjwcoat at gmail.com>
  Date:   2020-04-22 (Wed, 22 Apr 2020)

  Changed paths:
    M data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg
    M data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg
    M data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg
    M data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg

  Log Message:
  -----------
  SotA: Don't show recall to avoid undead recruit animation

Also for consistency with the campaign's RECALL_LOYAL_UNITS macro.


  Commit: 280e6a6979e1183b6b68bd857954cb112f155bf0
      https://github.com/wesnoth/wesnoth/commit/280e6a6979e1183b6b68bd857954cb112f155bf0
  Author: sigurdfdragon <jjwcoat at gmail.com>
  Date:   2020-04-22 (Wed, 22 Apr 2020)

  Changed paths:
    M data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg

  Log Message:
  -----------
  SotA S21: Improve far away enemy leaders desire to join the battle


Compare: https://github.com/wesnoth/wesnoth/compare/9d673fac2ac7...280e6a6979e1



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